Traveller Vignette 030
There were just the two of us aboard the scoutship, Maria Suskova as pilot and me as engineer, and four days into jump we decided we could use a party. We moved everything vulnerable out of the little crew lounge, turned off the grav plates and sloshed half a bottle of wine and a couple of shots of any liquor we had aboard into the air – not enough that we'd be incapacitated if something happened, but enough for a good time. Spheres of alcohol hung in the air like jewels in the zero-G, and we swam after them with drinking straws. It's a game best played without clothes, in case you've never done it, but Suskova and I were better than friends by that point anyway.
(Author's note - some colour on how crews may kill time in jump. If the PCs are running a merchant ship, some of the passengers may do this, either in the privacy of their cabins or in the common areas. If so, they may not be as careful to remove or cover anything vulnerable to liquid damage as the characters in the vignette, leading to problems for the PC crew. Things like this are probably against regs aboard a naval vessel...which doesn't mean they can't still happen)
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